Client/Server Functions

Kermit protocol works when there is a Kermit software program on each end of the connection. In its most rudimentary form, the user tells the remote (more distant) Kermit program to send (or receive) a file, then "escapes back" to the local Kermit program and tells it to receive (or send).

The remote Kermit program can also be put into "server mode", in which case it is totally controlled by the client, and a whole new range of functionality is opened up. The client can:

And so on, and the server can be set up to allow or restrict each of its functions in specific ways.


Client/server functions / Columbia University / kermit@kermitproject.org